"options"
{
//
// BASIC OPTIONS
//

//*********************************************************
// PLEASE READ THIS BEFORE CHANGING VALUES!!
// [sbodenbender] Make sure any convar_defaults match the
// convar values in config.360.cfg
//*********************************************************

	
	"Crosshair Style"
	{
		"name"			"#GameUI_CrosshairStyle"
		"convar"		"cl_crosshairstyle"
		"priority"		"0500"
		"type"			"choice"
		//0 = default
		//1 = default static
		//2 = classic standard
		//3 = classic dynamic
		//4 = classic static
		"choices"
		{
			"#GameUI_CrosshairStyleDefault"				"0"
			"#GameUI_CrosshairStyleDefaultStatic"		"1"
			"#GameUI_CrosshairStyleClassic"				"2"
			"#GameUI_CrosshairStyleClassicDyn"			"3"
			"#GameUI_CrosshairStyleClassicStatic"		"4"
		}
	}

	"Fixed Crosshair Gap"
	{
		"name"			"Fixed Crosshair Gap"
		"convar"		"cl_fixedcrosshairgap"
		"priority"		"0501"
		"type"			"choice"
		"choices"
		{	
			"3 - (def) Small Gap"        "3"
			"6 - Med Gap"		         "6"
			"9 - Large gap"	             "9"
			"-3 - Flipped Small Gap"     "-3"
			"-10 - Flipped Med Gap"      "-10"
			"-20 - Flipped Large Gap"    "-20"				
		}
		
	}	

	"Crosshair Size - Classic Only"
	{
		"name"			"Crosshair Size - Classic Only"
		"convar"		"cl_crosshairsize"
		"priority"		"0502"
		"type"			"choice"
		"choices"
		{
			"5 - (def) Large"             "5"
			"3 - Med"		            "3"
			"1 - Small"		            "1"
			"0 - OFF (Best for Dot)"    "0"		
		}
	}

	"Crosshair Thickness - Classic Only"
	{
		"name"			"Crosshair Thickness - Classic Only"
		"convar"		"cl_crosshairthickness"
		"priority"		"0503"
		"type"			"choice"
		"choices"
		{	
			"0.5 - Thin Line/Tiny Dot"  "0.5"
			"1 - Med Line/Small Dot"    "1"			
			"2 - Large Line/Med Dot"    "2"
			"3 - Huge Line/Big Dot"     "3"				
		}
	}

	"Crosshair Color - Classic Only"
	{
		"name"			"Crosshair Color - Classic Only"  //"#GameUI_CrosshairColor"
		"convar"		"cl_crosshaircolor"
		"priority"		"0504"
		"type"			"choice"
		"choices"
		{
			// These values are bound to the names of the various crosshairs in sfhudreticle.fla.
			// For example:
			// 	"#GameUI_ColorYellow"		"2"
			// Would be associated with
			//  Crosshair2 in sfhudreticle.fla

			"RED"		                  "0"
			"#GameUI_ColorGreen"		  "1"
			"#GameUI_ColorYellow"		  "2"
			"#GameUI_ColorBlue"			  "3"
			"#GameUI_ColorLtBlue"		  "4"
			"RGB Color Enable"            "5"			
		}
	}
	
	"Use Crosshair Alfa? - Classic Only"
	{
		"name"			"Use Crosshair Alfa? - Classic Only"
		"convar"		"cl_crosshairusealpha"
		"priority"		"0505"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
		
	}

	"Classic - Set Crosshair Alpa"
	{
		"name"			"Set Crosshair Alpa - Classic Only"
		"convar"		"cl_crosshairalpha"
		"priority"		"0506"
		"type"			"choice"
		"choices"
		{
			"200 - (def) 75% see through"  "200"
			"255 - 100% Solid"		     "255"
			"125 - 50% see through"	     "125"	
		}
	}
	
	"Crosshair Dot - Classic Only"
	{
		"name"			"Crosshair Dot - Classic Only"
		"convar"		"cl_crosshairdot"
		"priority"		"0507"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
		
	}
	
	"ClanTag" // Do not change "Resolution" value. Code is dependent on name in order to generate choices.
	{
		"control"		"1"

		"name"			"#SFUI_Settings_ClanTag_Title"
		"convar"		"cl_clanid"
		"priority"		"0600"
		"type"			"choice"
		
		"choices"		// "choices" are generated dynamically based on steam
		{
			"NOT USED. DYNAMIC."		"1"
			"NOT USED. DYNAMIC."	"0"
		}
	}

// 	"Crosshair Behavior"
// 	{
// 		"name"			"#GameUI_CrosshairBehavior"
// 		"convar"		"cl_dynamiccrosshair"
// 		"priority"		"0520"
// 		"type"			"choice"
// 		"choices"
// 		{
// 			"#GameUI_CrosshairBehaviorStatic"		"0"
// 			"#GameUI_CrosshairBehaviorDynamic"		"1"
// 		}
// 	}

	"Switch Weapon on Pick Up"
	{
		"name"			"#Cstrike_Switch_Weapon_on_Pick_Up"
		"convar"		"cl_autowepswitch"
		"priority"		"0700"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
	}

	"Close buy menu on buy"
	{
		"name"			"#SFUI_Close_Buy_menu_on_purchase"
		"convar"		"closeonbuy"
		"priority"		"0750"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
	}
	
	"Always Show Inventory"
	{
		"name"			"#SFUI_Settings_Always_Show_Inventory"
		"convar"		"cl_showloadout"
		"priority"		"0800"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
	}

	"Viewmodel Preset"
	{
		"name"			"#SFUI_Settings_ViewmodelPos"
		"convar"		"viewmodel_presetpos"
		"priority"		"0850"
		"type"			"choice"
		"choices"
		{
			"#SFUI_Settings_ViewmodelPosDesktop"  "1"
			"#SFUI_Settings_ViewmodelPosCouch"  "2"
			"#SFUI_Settings_ViewmodelPosClassic"  "3"			
		}

		"systemvalue"	 "1"
	}

	"Enable Gameinstructor"
	{
		"name"			"#SFUI_Settings_Enable_Game_Instructor"
		"convar"		"gameinstructor_enable"
		"priority"		"0860"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
	}
		
	"Enable Console"
	{
		"name"			"#SFUI_Settings_Enable_Console"
		"convar"		"con_enable"
		"priority"		"0900"
		"type"			"choice"
		"choices"
		{
			"#GameUI_Yes"	"1"
			"#GameUI_No"	"0"
		}
	}
	
	
}
